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Tag: Review Page 14 of 17

Longitude

LongitudeLongitude is a short tale of an individual from an indistinct background and minimal education, striving to solve one of the most difficult conundrums of his day, through patience, diligence and a monumental attention to detail, combined with the exertions of half a century of labour. The story has plot twists and setbacks, rivals and allies, and if one wishes to stretch the imagination a little, even a villain. And of course, it’s all true.

In many ways, this book is little out of the ordinary, or at least its subject matter isn’t. Over the past few centuries this world has produced many remarkable personages: daring adventurers, shocking geniuses, revolutionary thinkers, and in this instance, plain hard-working pioneers. The age of discovery was perhaps particularly fertile in producing such remarkable characters, and a complete survey of the eighteenth century could easily fill a small library.

Which is precisely why Sobel’s book is so charming. In a period so active, a society so effervescent with ideas, Sobel has picked one lonely character, and one particular problem, and distilled a story that any layman can pick up and read. Despite the prominent cast of characters, the Isaac Newtons and Edmund Halleys, James Cooks and astronomers royal, the book in its entirety stretches to just 175 pages, and that in a fair spaced typeset. This brevity is precisely the book’s strength. The story needs no embellishment, it virtually tells itself, each iteration of John Harrison’s timepiece carried its own chapter heading in his life, each page a new development in the search for accurately keeping longitude at sea. Where many other books of this sort ramble on for a few hundred more pages about things entirely unpertinent to the theme, Sobel’s Longitude is concise and self-explanatory. What longitude is, how it proved such a problem to calculate, what rival solutions to the problem were being developed, and how John Harrison managed to essentially solve the riddle in one swoop, in a manner completely against the contemporary views of the time, all are clearly outlined and explained in this wonderfully distilled book.

Phantoms in the Brain

Phantoms in the Brain

In Phantoms in the Brain, V. S. Ramachandran has attempted to emulate the forebears he cites in the Preface, who inspired him to write science that is both informative and interesting to the general reading public. In this he has certainly succeeded, his style is highly approachable, and the content not only comprises interesting titbits, but wholly thought-provoking suggestions and analyses. I picked up Phantoms in the Brain on the basis of a recommendation from a friend more involved in the scientific fold than I am, yet found the book to be readily accessible to these with even only a meagre understanding of the way our brains function.

The book is for the most part concerned with the fundamental inner workings of the brain revealed to us through curiously specific medical conditions, often brought about by severe physical traumas such as strokes. Some of the findings are, perhaps, fairly well known by now, yet I’ve no doubt that many will still be quite shocking to most readers. However, Ramachandran keeps the presentation of both old and new findings fresh, in his natural inquisitive approach to each individual problem. His curiosity and novel attitude in dealing with many of these strange rarities of medical science at times remind one of the naïve questioning of a young child, who by approaching problems from altogether unexpected angles can come up with profound thoughts and solutions that would not normally strike an adult.

Web Design for Dummies

Web Design for DummiesWhilst I normally steer clear of this kind of book, I saw it in a local library and thought I’d have a look, thinking there might at least be a few useful tips. Unfortunately, I was not only disappointed on the tips front, but in the general presentation of this book. Like a previous viewer, I was left rather perplexed as to exactly who the book is aimed at. The blurb suggests it is designed for people planning to build professional, rather than personal websites, and yet the content never quite seems to match up. At once Lopuck suggests that when providing designs for clients you should delegate to members of your team (also dummies, presumably?) so that the designs reflect different interpretations of the requirements, and a few pages later, something as mundane as copying and pasting images will be covered.

The book is so riddled with such strange juxtapositions that it really ends up being of very little use to anyone. Real beginners will be sorely disappointed by many of the chapters, which assume either a background in print design, or that the reader is already a member of a web design team (begging the question, why they should be reading a book purportedly for dummies), or perhaps that the reader already owns software such as Dreamweaver, Fireworks or Photoshop. More experienced readers may find a few useful tips, but I should imagine have already covered the key sections of this book elsewhere, and will only be insulted by the more mundane chapters on the vagaries of web adaptive palettes or font types.

Indiana Jones and the Kingdom of the Crystal Skull

The Indiana Jones saga was complete. He had trumped the Nazis, saved his father’s life, solved one of the greatest archaeological mysteries, and ridden off into the sunset with his companions. At least, until now. The recent spate of late-coming sequels and series restarts no doubt to a large extent prompted Indy’s return to the silver screen, and whilst this is no bad thing by itself, it does however spoil the rather nice ending to the previous series finale Indiana Jones & The Last Crusade. Although Sean Connery declined to come out of retirement for the film, the late Denholm Elliott sadly missed, and there being no part for John Rhys-Davies, the film’s still alluring combination of George Lucas, Steven Spielberg, John Williams and Harrison Ford will no doubt kick this film to the top of the box office. The problem is that the potential for disappointment runs almost as high as it did for Lucas’ own Star Wars Episode 1: The Phantom Menace, and one imagines that The Crystal Skull will only suffer as a result.

Assaulting the Team Fortress

Team Fortress 2

Valve’s Team Fortress 2 is already over six months old, so now might seem like an odd time to write a post on the games merits, but with the recent release of the Medic Achievement pack, and the rather surprising (though not unwelcome) news that Valve intends to integrate some of its popular features and improvements into the ageing Day of Defeat: Source, I decided I’d jot down a few of my impressions.

The release of Team Fortress 2 came as something of a surprise, after so little news about its development, with virtually nothing concrete after the initial revelations in 1999. The finished version bears absolutely no relation to those initial screenshots, instead maintaining much stronger links to the original modification Team Fortress Classic, with a strong glossy coat of The Incredibles style graphics and an uncut, Columbian-strength injection of humour.

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